🏆Achievements System

🏆Achievements System

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Do you want a custom, dynamic achievement system in your server without the need to manually track everything? With TSS-Achievements, you can reward players automatically for any kind of progression — from zombie kills to mining ore, driving distance, or roleplay actions. With our flexible setup and developer-friendly API, achievement tracking has never been easier!


Supported:

Dependencies
Jim_Bridge
This script makes use of Jim_Bridge, so some inventories/Targets/Menus may or may not be supported due to what Jim_Bridge has support for, however, Jim_Bridge is fully opensource and free for you to add any support to any scripts you need.


Key Features

✅ Add Achievements with ease
Unlimited achievements and categories — each can have its own name, icon, description, and progress type (single unlock or incremental)

✅ Group-Based Progression
Link multiple achievements together under a shared group (e.g., kill milestones), and increase them all at once via a single event or export

✅ Developer API
Use simple client/server events or exports to add value to an achievement, group, or check progress — includes both AddValue and AddGroupValue support

✅ Achievement Viewer
Players can open a custom UI (via an event) to view all achievements, their progress, and which ones they’ve unlocked

✅ Unlock Notifications
On unlock, players get an in-game notification showing the achievement name, image, and description

✅ Easy to Configure
Define your achievements in a simple config format, including their groups, unlock thresholds, and behaviour